I consider the problem of allocating a bundle of perfectly divisible goods through two different mechanisms proposed by Crawford (1979, 1980). The "Equal Division Divide and Choose" is a bargaining game where the divider, selected randomly, proposes a division and the chooser can either accept it or reject it. If it is accepted, the proposal is implemented, otherwise each player gets the "equal division". The other, called "Pareto Efficient Egalitarian Equivalent Allocation", introduces an extra stage in the game where the role of divider is auctioned off.
I tested these two mechanisms in an experimental setting. The first mechanism gives results that are efficient and envy-free, but not equitable. Experimental data highlights interesting results about fairness when the two players enjoy asymmetric utilities. The second mechanism produces efficient, envy free, and equitable outcomes, even if players are not completely selfish and rational. This happens because of two reasons: the role of divider is not chosen by nature, but it is earned through a fair competition, and dividers pay the auction by transferring part of their payoffs to choosers. [This draft: 7/06]