Paid to Play
After graduating from undergrad at UNC in 2006, I worked for several months as a quality assurance software tester for Red Storm Entertainment. I was responsible for critically analyzing video games for defects. This process involved both playing games and spending a significant amount of time writing up bug reports. It was a fun job for a short while, but I eventually had to quit because the job didn't pay very well. I also had to work in a room with no windows.
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