Fire & Fury Order of Battle for Pea Ridge

Two Player Scenario 150 men per stand / 6 artillery guns per stand

This Scenario reflects the battle of Pea Ridge, Arkansas on March 7, 1862 between the USA forces under Samuel Curtis and the CSA forces of Earl Van Dorn. It secured southern Missouri and Northern Arkansas for the Union, and caused the withdrawal of the only sizable trans-Mississippi Confederate Army.

Pea Ridge Scenario Map The Scenario Victory points are labeled on the map. Curtis's HQ (C) or Leetown (L) are each worth 15 to the Confederates. If they fail to capture at least one objective and to link the Confederates groups together, the Union win automatically. If they capture both objectives but fail to link up, its is still a tactical CSA victory. First turn starts at 9:30 am.Note that trails allow columns and limbered units to move without terrain penalty but no road bonus.


Union Order of Battle- Pea Ridge (150 men/stand & 6 guns=1)

Brig. Gen. Samuel Curtis  - 1 Corps Leader

Sigel's 1st & 2nd Divisions - 1 Div. Leader

	Osterhaus (E)	     	11/7/5 + 1 gun          B at 10:30 am
	Asboth                  5/4/3   + 1 gun         A at 2 pm     
	Coler                   9/7/5                   B at 4 pm  

Davis's 3rd Division (E)  - 1 Div. Leader               B at 1 pm
	White			5/4/3	+ 1 gun
	Pattison		5/4/3	+ 1 gun

Carr's 4th Division   - 1 Div. Leader                   A at 11:00 am
        Dodge (E)               9/6/4                   at E deployed
        Vandever                4/3/2   + 1 gun         A at 11:00 am

Independents
 
Bussey Cavalry                  3/-/2 +1 gun (Horse)    in Leetown
                                                        in mounted col.
Bowen's Cavalry                 5/4/3 + 1 gun (Horse)   A at noon
 
Poten				4/3/2                   A or B at 5 pm

Confederate Order of Battle Pea Ridge (150/6gun scale)

Maj. Gen. Earl Van Dorn (not in game, he was ill) - ( 5 guns) 10:30 am V

Gates Cavalry	        	3/-/2           10:00 am V

Little (E)			7/5/4           10:00 am V

Slack				4/3/2           10:00 am V
 
Price's Division                                10:30 am V
	Rains			5/4/3
	Frost			5/4/3
	Clark			7/6/4
	Saunders		4/3/2

Ben McCulloch Corps- ( 3 art. guns) *              10:00 am M

Pike's Indians	        	6/5/4 (artillery *2) 10:00 am M

McIntosh's Cavalry "Division" *                      9:30 am M
	Greer			10/8/6
	Whitfield		10/8/6
	Churchill		12/10/7

Hebert's Infantry "Division" *                      10:30 am M
	McNair	        	12/9/6
	Rector		        12/10/7

Special Rules:
1) * = leader must stay attached to any brigade in their command.
2) CSA long marches mean fresh = +1 not +2 to movement/charge rolls.
3) No CSA artillery can be resupplied.
4) As above, the Indians are automatically enfiladed by artillery fire.
5) Sigel has no leader modifiers, but can place artillery only.