





With members from more
than six countries, the potential for communication and the formation
of a
unique community is limitless. Many barriers could be knocked down with
this
site. Users could traverse cultural, language, physical and time
barriers
through connections on Destiny. The many different types of
communication
available within the site provide a variety of ways in which people can
be
active in the community through close or loose ties depending on his or
her
desires. There is the option of personal
messaging as well as open forums and
posts. One can post "news"
which will appear on the main page or one
can post on a forum
which is available for everyone to see, but they must click
on the forum link to get there. On the surface, the site has much
potential to
create a versatile community, but as with anything, there are problems.
While
the many different
options are conducive to different forms of communication and community
interaction, the goal is not met. Having people from all around the
world in a
community this size creates a rift in the communication because
physical
proximity is not present frequently enough. Jenny Preece points out
that for
some activities and interactions, "there is no substitute for 'being
there.'" Because the site is based on the idea of sharing pictures and
talking about face-to-face social interactions, those who are not
present for
the event can feel left out of the community. However, the solution to
this
problem is the many other forums. With forums like the one about traveling
and
the one about gaming, those who cannot participate in the real-life
party
rehashing can be part of the virtual community.
In fact, posts from physical
community outsiders can create more discussion. This relates to
Whittaker,
Terveen, Hill & Cherny's idea, which is discussed in Preece's book,
about
off-topic posting. "…Some evidence suggests that off-topic ideas
introduced by cross-posting from outside the community can have
positive impact
on discussion" (Preece 81). There have been many cases on the old
site and the new one where a comment or post from an outsider
about something going on in his or her life away from Sweden has
spurred more discussion than posts from people in Lund.
Destiny is a relatively small community with
only 26 registered users. As a result, the site suffers from many
of the problems plaguing all small communities. One problem which
Preece points out is that "too few people will generate too little
communication, making the community unattractive to new-comers" (91).
On the one hand, she is right because there is not much conversation in
the small community. On the other hand, Andre has solved the problem of
newcomers feeling unwelcome by adding pages and providing so many
outlets for communication. While the public discussion has slowed in
the past few weeks, members are signed on frequently and are using the
more private means of communication as well as acting as lurkers which
will be discussed in detail later.
One
advantage to the
community of real-life friends is that trust issues are not a problem.
Everyone
in the group was invited by one of the original members who they
already trust.
However, there are a few security measures taken to alleviate any
mistrust of
other internet users who might stumble upon the site. For example,
Andre has
instituted a registration process. It is easy to register, but the
process
often is enough to deter those who are not interested in being part of
the
community. "Though still open to everyone, having to register, provide
a
login name and password, and then wait several hours or days for
acceptance
does deter less-serious or unscrupulous people from casually dropping
into the
community" (Preece 97). Those who are not signed into Destiny as a user
cannot view or use all that the site has to offer, but they can see
enough to
decide if the community is one they'd like to join. Thus far, no one
has
stumbled across the community and decided to join without knowing on of
the key
members, but the potential is there.