Age of Steam: Australia

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Setup
- Darwin: 3 cubes
- Sydney: 1 cube
- Roy Hill: 1 yellow cube
- The rest: 2 cubes/city
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Track Building
- Plains: $2
- Hills, Desert: $3
- Salt
Lake, Small Mountains:
$4
- High Mountains:
$5
- River: add $1
- Sydney-Canberra connection: $3
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Urbanization
- For rounds 1 & 2, 2 players may
choose Urbanize.
- Roy Hill may not be urbanized.
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Production
- Draw 3 cubes. Place 2 on Goods Display
(as basic rules). May pay $3 (or $4 in last 3 rounds) to place the 3rd
cube directly onto a city of your choice; otherwise, return cube to
stock.
- Roy Hill Station near Hamersley Mountains
(Australia’s
greatest iron source) receives 1 black cube every turn (if
unavailable, place random cube), in addition to usual goods growth.
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Turn Order
Pass
- When chosen by the weakest player
(lowest income), you may decide to replace with Subvention (announce
choice now).
- Subvention: May move a 3rd
cube during the Move Goods phase.
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