Age of Steam: Reunion Island

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Setup
- Remove purple cubes and New Cities A,
B, E and F from the game.
- St. Joseph, Ste. Rose: 2 red cubes
and 2 random cubes
- St. Philippe: 3 red cubes and 3 random
cubes
- Goods Display: no red cubes for cities
C, D, G and H
- Players start with 2 shares but NO
cash.
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Choose
Special Actions
- 2nd Player blocks an
action, then 1st Player blocks a different action (place
town disk on action).
- May not block an action blocked last
turn.
- Then, players choose Actions in turn
order.
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Turn
Order Pass
- Next turn’s auction is 1 round only;
you bid second.
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Track
Building
- Plains: $1
- Mountain: $3
- River: add $1
- Town: $1/stub (no additional $1)
- High Mountains
(white), Volcano (orange): may not build track
- Sea links: $6
- Max 1/player/turn
- Le Port-France may be built only
after urbanizing Le Port
- Counts as 1 track build and 1 link,
1VP?
- 1st Player may
build/upgrade 0-2 tracks; then 2nd Player, 0-4 tracks; then 1st
Player, 0-2 tracks
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Engineering
- May build 4 tracks consecutively.
- Before opponent begins, announce
choice of building either before, after, or between opponents 2 build
rounds.
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Move Goods
- Le Port-France sea link may only be
used turns 7-10
- St. Denis-France sea link is
inactivated after turn 6 if Le Port-France link has been built.
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Goods Growth: Volcano
Eruption
- At end of phase, roll d6 x 3 (keep in
order rolled).
- Sum<12 à
volcano erupts:
- Lava flows according to dice (see
orange hex).
- Use face down track tile to indicate
flow.
- Lava makes hex unusable and destroys
contents: if present, cubes and New City tokens removed from game;
track tiles returned to supply, or flipped over on board?
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