Evo

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Phases

  1. Initiative:  Determine the order in which players will complete the rest of the turn.
  2. Climate:  Determine the current climate for the rest of the turn.
  3. Movement and Combat:  The Dinos move and fight.
  4. Births:   Place as many new Dinos as you have Eggs in unoccupied adjacent hexes.
  5. Survival and Mutation:  Some Dinos die, and survivors receive mutation points.
  6. Meteor and Evolution:  Move the meteor one space closer to impact.  If the meteor has not yet hit the planet, players bid for genes.

Combat

x die roll to win
-2 cannot attack
-1 1
0 1-2
1 1-4
2 1-5


Genes